Jedi vs Sith
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Coaj Coordination Thread

+15
Nomad
The Zohan
CaptainSpanish
Jacen
Sqrl
tRibaL
Champion
Nihil
Disturbed
Aragorn
Ptolemy
Dawn_Twilight
Aardvark
Thing
Dray The Fingerless
19 posters

Page 7 of 40 Previous  1 ... 6, 7, 8 ... 23 ... 40  Next

Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Aardvark Wed Nov 25, 2009 9:36 pm

Evened in the grand scheme of things yes, but if you're just rolling around on the ground the physical fighter is more likely to own your ass.
Aardvark
Aardvark
Prime Minister

Join date : 2009-10-21
+Light/-Dark : -194
Posts : 8522

Experience Points : 27037
Location : Maryland, U.S.A.
Comments : Likes: Games, Books, Anime, Star Wars.
Dislikes: Punks, Douches, Ignorant People.

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Thing Wed Nov 25, 2009 9:39 pm

Well, you should read my thing then.
Thing
Thing
Senator - Forum Enforcer

Join date : 2009-10-22
+Light/-Dark : 143
Posts : 6860

Experience Points : 17693
Location : New York
Comments : A is Atari, the first on the scene. B is Bits, be they 8 or 16. C for Controller Cords stretched ‘cross the floor. D for the Dreamcast, a console no more. E is Ecco, the porpoise-y sea hero. F is for Fantasies Final… Look, chocobos! G is for Genesis, 16-bit mirth. H is for Hyrule, land of Link’s birth. I is for Infocom’s text-based frivoloties. J is for John Carmack’s first-person novelties. K for Konami’s dark vampire tales. L for the Lemmings who march without fail. M is for Mario. Run, goombas, run! N for Nintendo, the first name is fun. O is for Oddworld, with games strage and clever. P is for Pac-Man, who caused quite a fever. Q is for Q-Bert’s curse-filled speech bubble. R is for Ridley, who gave Samus trouble. S is for Sonic, his fleet feet reknowned. T is for Tetris blocks falling in mounds. U is for Ulala’s fast, funky feet. V is for Video cards, fast obsolete. W for Wizardry; through dungeons we’d scurry. X for the Xbox, as big as Missouri. Y is for Yoshi, a plumber’s best friend. Z is for Zelda, and here this rhyme ends.
See ya in anothah life, brothah. - Desmond Hume




Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Aardvark Wed Nov 25, 2009 9:55 pm

I did, I don't see a problem.
Aardvark
Aardvark
Prime Minister

Join date : 2009-10-21
+Light/-Dark : -194
Posts : 8522

Experience Points : 27037
Location : Maryland, U.S.A.
Comments : Likes: Games, Books, Anime, Star Wars.
Dislikes: Punks, Douches, Ignorant People.

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Ptolemy Wed Nov 25, 2009 10:15 pm

Aren't the repairs done? thats why they were resting right?
Ptolemy
Ptolemy
Chancellor - Masters Council

Join date : 2009-10-22
+Light/-Dark : 95
Posts : 4649

Experience Points : 15883
Location : MN
Comments : Coaj Coordination Thread - Page 7 Bear_wrestling

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Aardvark Thu Nov 26, 2009 12:02 am

Well major repairs are probably done, but minor stuff not a complete necessity probably still wouldn't be.
Aardvark
Aardvark
Prime Minister

Join date : 2009-10-21
+Light/-Dark : -194
Posts : 8522

Experience Points : 27037
Location : Maryland, U.S.A.
Comments : Likes: Games, Books, Anime, Star Wars.
Dislikes: Punks, Douches, Ignorant People.

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by tRibaL Thu Nov 26, 2009 1:36 am

nice section thing, sry that i havnt gotten my post up but im not rushing it, im also contemplating weather or not to open up a completly different side of the story...
tRibaL
tRibaL

Join date : 2009-11-03
+Light/-Dark : -2
Posts : 2269

Experience Points : 9141

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Dawn_Twilight Thu Nov 26, 2009 2:05 am

Since I may not be on a lot

Dray/Kami/Thing/Ptolemy/Aragorn

don't make dusk or jax look like complete morons, well, at least not dumb enough to press a giant red button?
Dawn_Twilight
Dawn_Twilight

Join date : 2009-10-23
+Light/-Dark : -8
Posts : 443

Experience Points : 6217

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by tRibaL Thu Nov 26, 2009 2:06 am

Very Happy so glad i can make u look like a moron. >Smile no i wont. but shouldnt my name be on that list?
tRibaL
tRibaL

Join date : 2009-11-03
+Light/-Dark : -2
Posts : 2269

Experience Points : 9141

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Dawn_Twilight Thu Nov 26, 2009 2:09 am

xzavier wrote:Very Happy so glad i can make u look like a moron. >Smile no i wont. but shouldnt my name be on that list?

It's not on there for a reason Razz
Dawn_Twilight
Dawn_Twilight

Join date : 2009-10-23
+Light/-Dark : -8
Posts : 443

Experience Points : 6217

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by tRibaL Thu Nov 26, 2009 2:11 am

not to self. make dusk press a big red button.
tRibaL
tRibaL

Join date : 2009-11-03
+Light/-Dark : -2
Posts : 2269

Experience Points : 9141

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Dawn_Twilight Thu Nov 26, 2009 2:14 am

anywho I can write something up

When is the assault on the main base gonna be xD?

I think I'll have Jax inflitrate it as a regular Protocol droid, rescue dusk, make the idiots try to convert dusk, etc?
Dawn_Twilight
Dawn_Twilight

Join date : 2009-10-23
+Light/-Dark : -8
Posts : 443

Experience Points : 6217

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by tRibaL Thu Nov 26, 2009 2:28 am

then press a big red button and blow up. Razz
tRibaL
tRibaL

Join date : 2009-11-03
+Light/-Dark : -2
Posts : 2269

Experience Points : 9141

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by tRibaL Thu Nov 26, 2009 2:34 am

ok, ik i left that really effing open ended. but ill Have them not get envolved, but i can have them do missions on tatooine there untill aard gives me the OK to hop into the main plot. just dont mess wit the pplz there.

also look back to the flashback before i fought ara and the pieces will fall together.
tRibaL
tRibaL

Join date : 2009-11-03
+Light/-Dark : -2
Posts : 2269

Experience Points : 9141

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Ptolemy Thu Nov 26, 2009 4:21 am

Actually there is a different plan for Dusk. we are trying to get a reason to kill him remember? he will join and because of his ability not be brainwashed and so move up the ranks quickly.

Thats kind of the readers digest version.
Ptolemy
Ptolemy
Chancellor - Masters Council

Join date : 2009-10-22
+Light/-Dark : 95
Posts : 4649

Experience Points : 15883
Location : MN
Comments : Coaj Coordination Thread - Page 7 Bear_wrestling

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Nihil Thu Nov 26, 2009 4:58 pm

^wtf does that mean?
Nihil
Nihil

Join date : 2009-10-23
+Light/-Dark : -912
Posts : 4431

Experience Points : 12289
Location : Arkansas
Comments : https://www.facebook.com/mattbcarr

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Aardvark Thu Nov 26, 2009 8:53 pm

It means wait till the segments come out.
Aardvark
Aardvark
Prime Minister

Join date : 2009-10-21
+Light/-Dark : -194
Posts : 8522

Experience Points : 27037
Location : Maryland, U.S.A.
Comments : Likes: Games, Books, Anime, Star Wars.
Dislikes: Punks, Douches, Ignorant People.

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by tRibaL Thu Nov 26, 2009 9:24 pm

aard im posting again, still awaiting the OK to post to main plot.
tRibaL
tRibaL

Join date : 2009-11-03
+Light/-Dark : -2
Posts : 2269

Experience Points : 9141

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Thing Fri Nov 27, 2009 3:21 am

X, I'm sorry to say, but your stories are really confusing. You don't use proper spelling, which is as easy as right-clicking and selecting the right choice. You should really proof read, and it's hard to figure out who's speaking. Just add "said ..." (... being the person who speaks) after someone's said something. And, sometimes the story just rolls too fast, almost t "WTF is happening" speeds. Like, when they're going to Tatooine, make something to occupy the time, or add like a chapter end marker (i.e. __________ ). If you could just look over some of that stuff, you would be a great writer.
Thing
Thing
Senator - Forum Enforcer

Join date : 2009-10-22
+Light/-Dark : 143
Posts : 6860

Experience Points : 17693
Location : New York
Comments : A is Atari, the first on the scene. B is Bits, be they 8 or 16. C for Controller Cords stretched ‘cross the floor. D for the Dreamcast, a console no more. E is Ecco, the porpoise-y sea hero. F is for Fantasies Final… Look, chocobos! G is for Genesis, 16-bit mirth. H is for Hyrule, land of Link’s birth. I is for Infocom’s text-based frivoloties. J is for John Carmack’s first-person novelties. K for Konami’s dark vampire tales. L for the Lemmings who march without fail. M is for Mario. Run, goombas, run! N for Nintendo, the first name is fun. O is for Oddworld, with games strage and clever. P is for Pac-Man, who caused quite a fever. Q is for Q-Bert’s curse-filled speech bubble. R is for Ridley, who gave Samus trouble. S is for Sonic, his fleet feet reknowned. T is for Tetris blocks falling in mounds. U is for Ulala’s fast, funky feet. V is for Video cards, fast obsolete. W for Wizardry; through dungeons we’d scurry. X for the Xbox, as big as Missouri. Y is for Yoshi, a plumber’s best friend. Z is for Zelda, and here this rhyme ends.
See ya in anothah life, brothah. - Desmond Hume




Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Nihil Fri Nov 27, 2009 3:25 am

thing944 wrote:X, I'm sorry to say, but your stories are really confusing. You don't use proper spelling, which is as easy as right-clicking and selecting the right choice. You should really proof read, and it's hard to figure out who's speaking. Just add "said ..." (... being the person who speaks) after someone's said something. And, sometimes the story just rolls too fast, almost t "WTF is happening" speeds. Like, when they're going to Tatooine, make something to occupy the time, or add like a chapter end marker (i.e. __________ ). If you could just look over some of that stuff, you would be a great writer.

agreed, that is why i tell them to edit it XD
Nihil
Nihil

Join date : 2009-10-23
+Light/-Dark : -912
Posts : 4431

Experience Points : 12289
Location : Arkansas
Comments : https://www.facebook.com/mattbcarr

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by tRibaL Fri Nov 27, 2009 6:36 pm

im a good writer, but fail at grammer and english, Very Happy, why i need somebody else to proofreed/edit.
and ill look over it for ya thing.
tRibaL
tRibaL

Join date : 2009-11-03
+Light/-Dark : -2
Posts : 2269

Experience Points : 9141

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by tRibaL Fri Nov 27, 2009 7:02 pm

i edited my last post, which is all it let me edit...
tRibaL
tRibaL

Join date : 2009-11-03
+Light/-Dark : -2
Posts : 2269

Experience Points : 9141

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Dray The Fingerless Sat Nov 28, 2009 12:53 pm

ur problem isnt grammar or english xav, its visual and literary graphism. you need to make ur story paused and enjoyable. meaning, u have to make the reader confortable reading it. not making him puzzle out whats written. pauses, and such. also make dialogue more abranged, less monotoned and straigth forward. so ur carachters wont sound like robots too much.
Dray The Fingerless
Dray The Fingerless
Senate Representative

Join date : 2009-10-21
+Light/-Dark : 265
Posts : 10355

Experience Points : 26969
Location : your FACE is a location.
Comments : FIRST!

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Nihil Sat Nov 28, 2009 4:44 pm

I agree with dray for this kind of story, i guess.

In a story with fast action, you don't want to interrupt the reader with other visual details.

during slower action, or when it seems to add color, because i always like to compare music and writing to a painting XD, when you believe it is needed.

I mean keep working, even Einstein didn't get it right the first time, and painters have to plan their pictures with the utmost precision and detail. Keep working and you will get better^^ cheers
Nihil
Nihil

Join date : 2009-10-23
+Light/-Dark : -912
Posts : 4431

Experience Points : 12289
Location : Arkansas
Comments : https://www.facebook.com/mattbcarr

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Dray The Fingerless Sat Nov 28, 2009 4:52 pm

actually, ANY story, to have a degree of interest, must have a bit, even if just a bit, of immersion. otherwise, ur just reading words. visuals, complexity in characterizing and speech make that.
Dray The Fingerless
Dray The Fingerless
Senate Representative

Join date : 2009-10-21
+Light/-Dark : 265
Posts : 10355

Experience Points : 26969
Location : your FACE is a location.
Comments : FIRST!

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Nihil Sat Nov 28, 2009 4:55 pm

Dray The Fingerless wrote:actually, ANY story, to have a degree of interest, must have a bit, even if just a bit, of immersion. otherwise, ur just reading words. visuals, complexity in characterizing and speech make that.

what do you mean there dray?

i'm just saying that the faster the pace, the less interruption with detail, or else, when the situation seems to demand, adding color to the story with more description
Nihil
Nihil

Join date : 2009-10-23
+Light/-Dark : -912
Posts : 4431

Experience Points : 12289
Location : Arkansas
Comments : https://www.facebook.com/mattbcarr

Back to top Go down

Coaj Coordination Thread - Page 7 Empty Re: Coaj Coordination Thread

Post by Sponsored content


Sponsored content


Back to top Go down

Page 7 of 40 Previous  1 ... 6, 7, 8 ... 23 ... 40  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum