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Imperial Corps

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Aardvark
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Post by The Zohan Sat Jan 02, 2010 6:15 am

HAND TO HAND/SABER COMBAT

A good mele'r can kill a saberist with their hands. Knowing the right mele tactics can help you in deffense.

Always make sure you dont get kicked. It deals a good deal of dmg and leaves you open. If kicked jump away from the attacker or you will most likely be kicked again. Only kick back at them if they did not crouch. If your opponent is crouched to avoid bein kicked us flipkicks to knock em around. Crouch to avoid being kicked especialy right after you kick someone else. Then after they try to kick you kick at them again. Inbetween kicking throw in some punches while your crouched. If they jump away from you immediatly follow them and kick them again. Punching deals the most dmg so try to get that in too thats pretty much it. ANd use the terrain to your advantage.

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Post by Stamp-dc Tue Jan 19, 2010 9:28 pm

ok i will aply o.o... sounds pretty cool...sir o.o
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Post by The Zohan Tue Jan 19, 2010 9:39 pm

jeezus no one reads before posting.
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Post by Jacen Tue Jan 19, 2010 10:18 pm

wow way to attack UJA...ps is that even still going on?
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Post by Thing Tue Jan 19, 2010 11:31 pm

Spec Ops, bitch!
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Post by Jacen Wed Jan 20, 2010 12:07 am

WOOT CAVALRY

so its still going on rite
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Post by Bulldog Fri Jan 22, 2010 11:40 pm

It is still going on and will go on as long as we breathe.
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Post by KOTOR Sat Jan 23, 2010 6:09 am

Uhh this is General winter of the UJA corps. your thead has been Imperial Corps - Page 2 682863

by the UJA UJA! we are raiding this post! go go go! dray! get your ass over here and get your spec ops in order! over and out

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Post by The Zohan Sat Jan 23, 2010 6:14 am

GTFO unless you want your next important thread to be full of Imperial Networking SPam.
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Post by KOTOR Wed Jan 27, 2010 8:32 am

sir, i heard of this ummm grand moff area Twisted Evil i'd like to apply, ok gentle men, you may fire when ready...-grand moff tarkin
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Post by Bulldog Wed Jan 27, 2010 11:32 am

... Denied Cadet.
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Post by The Zohan Wed Jan 27, 2010 9:43 pm

I second that.
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Post by KOTOR Thu Jan 28, 2010 7:31 am

Imperial Corps - Page 2 987374 Imperial Corps - Page 2 28827 um not me posting o.o i made a pic for this: ill post it later i call it the FRAUD AKA LUKE pic
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Post by The Zohan Thu Jan 28, 2010 9:45 pm

GTFO of the guide. Im ready to just copy paste everything i wrote and make a new thread,
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Post by The Zohan Sun Mar 07, 2010 9:24 pm

Rules of Engagment

Unless said otherwise by a superior you will follow these set of rules.

Only fire when fired at.

Do not be the aggressor.

Avoid contact at all costs if stated.

If the enemy surrenders under Geneva Conventions regulation you can not harm them.(unless said otherwise)

Under Overpowering fire take cover and take potshots untill reinforcments arrive.

Imperials do not retreat. Death is irrelevant and Imperials would rather die fighting. If out of ammo use your fists. However if escorting someone of importance it is required that you surrender when you can no longer be effective at destroying the enemy. Even then you must stick tight to the escort and weild your fists. If it seems unlikely they will let you live as a prisoner of war then let the escort run while you block the path or engage the enemies.

Under Geneva Convention regulation you may not perform cruel or unusual punishment for prisoners.

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Post by Thing Sun Mar 07, 2010 10:56 pm

Geneva Convention? Ain't this Star Wars?
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Post by KOTOR Sun Mar 14, 2010 8:20 am

STOP OTING! (ima hypocrit Wink
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Post by The Zohan Mon Mar 15, 2010 1:57 am

Im using certain aspects that reffer to the Geneva Conventions. Like if we were able to eject in space there would be a rule not to shoot down ejected ppl just like in real life its not allowed to shoot ppl in parashutes that ejected.
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Post by Thing Mon Mar 15, 2010 2:00 am

Alright.
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See ya in anothah life, brothah. - Desmond Hume




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Post by KOTOR Mon Mar 15, 2010 7:50 am

^lol bounce
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Post by Aureus Mon Mar 15, 2010 11:17 pm

KOTOR wrote:^lol bounce
Wasn't necessary Mad
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Post by The Zohan Tue Mar 16, 2010 2:13 am

Master CoG wrote:
KOTOR wrote:^lol bounce
Wasn't necessary Mad

Not necessary.
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Post by Thing Tue Mar 16, 2010 2:15 am

How would I go about joining?
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Comments : A is Atari, the first on the scene. B is Bits, be they 8 or 16. C for Controller Cords stretched ‘cross the floor. D for the Dreamcast, a console no more. E is Ecco, the porpoise-y sea hero. F is for Fantasies Final… Look, chocobos! G is for Genesis, 16-bit mirth. H is for Hyrule, land of Link’s birth. I is for Infocom’s text-based frivoloties. J is for John Carmack’s first-person novelties. K for Konami’s dark vampire tales. L for the Lemmings who march without fail. M is for Mario. Run, goombas, run! N for Nintendo, the first name is fun. O is for Oddworld, with games strage and clever. P is for Pac-Man, who caused quite a fever. Q is for Q-Bert’s curse-filled speech bubble. R is for Ridley, who gave Samus trouble. S is for Sonic, his fleet feet reknowned. T is for Tetris blocks falling in mounds. U is for Ulala’s fast, funky feet. V is for Video cards, fast obsolete. W for Wizardry; through dungeons we’d scurry. X for the Xbox, as big as Missouri. Y is for Yoshi, a plumber’s best friend. Z is for Zelda, and here this rhyme ends.
See ya in anothah life, brothah. - Desmond Hume




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Post by The Zohan Tue Mar 16, 2010 2:33 am

PM me or Bull
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Post by Thing Tue Mar 16, 2010 2:57 am

Kaaaaaaaaaaaaay
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Comments : A is Atari, the first on the scene. B is Bits, be they 8 or 16. C for Controller Cords stretched ‘cross the floor. D for the Dreamcast, a console no more. E is Ecco, the porpoise-y sea hero. F is for Fantasies Final… Look, chocobos! G is for Genesis, 16-bit mirth. H is for Hyrule, land of Link’s birth. I is for Infocom’s text-based frivoloties. J is for John Carmack’s first-person novelties. K for Konami’s dark vampire tales. L for the Lemmings who march without fail. M is for Mario. Run, goombas, run! N for Nintendo, the first name is fun. O is for Oddworld, with games strage and clever. P is for Pac-Man, who caused quite a fever. Q is for Q-Bert’s curse-filled speech bubble. R is for Ridley, who gave Samus trouble. S is for Sonic, his fleet feet reknowned. T is for Tetris blocks falling in mounds. U is for Ulala’s fast, funky feet. V is for Video cards, fast obsolete. W for Wizardry; through dungeons we’d scurry. X for the Xbox, as big as Missouri. Y is for Yoshi, a plumber’s best friend. Z is for Zelda, and here this rhyme ends.
See ya in anothah life, brothah. - Desmond Hume




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