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High Perfomance Config Guide

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High Perfomance Config Guide Empty High Perfomance Config Guide

Post by Silvarus Sat Oct 31, 2009 1:55 pm

Since many members have troubles with FPS and such, I took this guide from TO forum.
Thanks to plasma who posted it there.

High Performance Config

The following guide will allow you to create a config that will increase FPS and make your playing hopefully better. All of the commands are entered using the console which is accessed by holding doing ‘Shift’ and pressing `(the key next to 1). The commands do not have to be entered in full, you can just type part of it, for example “cg_drawf” then press TAB and it will complete the “cg_drawfps” command.


Graphics Commands
These commands should give you a considerable FPS boost.

r_OverBrightBits 0 : This command defines the brightness level of the map. The higher the number, the brighter the map becomes (0 being the lowest possible value). This command takes up a lot of FPS, your game will appear very dark at first, however r_gamma and r_intensity sort out this.

r_intensity 1.8: This command increases the brightness of texture colors. With a low r_OverBrightBits, you may have to boost this to around 2 (default is 1). Keep experimenting until you find a brightness level you are comfortable with.

r_gamma 2 : This covers the brightness of everything in the game, note you will have to play around with this to get the correct setting for you.

r_vertexLight 1: This is the command to enable vertex lightning. It removes many of the special effects and makes the map look somewhat dull. This should allow you to obtain a decent FPS boost.

r_picmip 3: This is the texture detail command found in Setup / Video. The higher the number, the less detail you will have. 5 is a good value, because it blurs out the textures so you can see your enemies clearer, but if that's too much for you, try 3 or 4. The The command defaults to 1 and can go up to 16. If you have simple items enabled (explained next), you'll want to set picmip to 3. Anything higher and some items become blurred beyond recognition.

cg_simpleItems 1: This command makes the items on the map "simple" by changing them into 2d icons from 3d models. Set this to 1 to gain fps. If your r_picmip setting is above 3, some of the items will appear blurry with simpleitems enabled.

cg_speedtrail 0: This removes the speed trail left when someone uses force speed, this will yield a small fps increase.

com_maxfps 125: This caps your frames (can be seen with cg_drawFPS 1) at 125 fps. A strange physics algorithm in the q3 engine makes it so your characters will have the best possible movement/gravity at a constant 125 fps. Strafe jumps, for example, go the longest and highest when fps is capped at this magic number.

cg_rendertotexturefx 0: This removes the annoying bubble effect when someone uses push/pull, its personal preference but it should give a small FPS increase.

r_displayRefresh 120: Sets the display refresh rate of your monitor. You'll have to find out what refresh rates your monitor supports for each resolution, and use the highest refresh rate you can. Many monitors use 120 for 640x480 resolution. The default setting is 0.

r_subdivisions 80: The higher number, the less curves there will be in the map, with values ranging from 0-80. If you need fps try 80. If you can spare some, stick with default 4 or 20.

r_texturebits 16

r_colorbits 16

r_depthbits 16: Makes the colour depth of the game 16 bits. Change these values to 32 for a smoother picture. If you need the fps, stick with 16.

r_lodbias 2: This is the Geometric detail setting found in Setup/Video. Keep it at 0 if you don't like square models. 1 is default and 2 is the lowest quality (more fps).

r_fastsky 1: When set to 1, This command disables the sky, giving you better fps.

r_textureMode GL_LINEAR_MIPMAP_NEAREST: Uses Bilinear filtering which will give you better fps.

r_mode 3: Sets your resolution to 640x480, a suggested setting if you need the fps. 4 = 800x600

cg_shadows 0: Shadows underneath the models take up FPS and they will look ugly anyway with a picmip of 3-5.

com_hunkmegs 128: This is the command that tells the game how much RAM to reserve. It should generally be about 1/2 or 1/3 of your total ram. The default is 56.

cg_fov 97: This is the command for your field of vision. The default setting is 80. Higher values will give you a larger perspective of your surroundings. There is a mod available that allows FOV up to 140.

cg_marks 0: Disable splash damage/projectile marks on walls (can save fps). This can be set in Setup/More Video.

cg_noprojectiletrail 1: Disables rocket smoke trails. Smoke trails eat up valuable fps and can be an annoyance.

cg_dynamicglow 0: This command set to 1 creates a lightsaber glow effect, settings this to 0 will increase FPS.

These 5 commands stop the annoying ‘jumping’ of the screen that can be caused:
cg_bobup 0
cg_bobpitch 0
cg_bobroll 0
cg_runroll 0
cg_runpitch 0


Other useful commands
These commands are mainly personal preference but they should help your performance in game, freeing up space used on the screen.

cg_hudfiles 1: The default is 0 which will display a graphical mana and health hud. Personally I prefer using this, it takes up far less space on the screen.

cg_drawTimer 1: Allows you to see the maptime on the top right hand side of the screen.

cg_drawfps 1: This command allows you to see exactly what your FPS is at any given time.

cg_drawteamoverlay 1: This command tells you the health of your teammates. Values of 2 or 3 can be used to alter its position.

cg_drawRadar 0: Set this to 0 to clear the useless/distracting radar which is on by default.


Connection Commands
rate 25000: Optimal setting for a high speed internet connection. Use 3000 if you're on dial up.

snaps 80: Server admins might set the sv_fps to 30. You'll need to set your snaps to 30 or higher to take full advantage of this. It can also be set to 20, however I personally just set it to 80, in case its either 20 or 30.

cl_timenudge 0: This command compensates for lag and will make your ping feel lower at the expense of choppy enemies. This command should be in negative values if you want it on, however enemies become choppy.

cl_maxpackets 100 - If you have a low ping go with 100 as it will help to maintain a constant ping. If your ping is pretty bad then use between 30 and 50.

This will make ur game looks like S*** but its playable.
From now I useing this CFG on some FFA servers where in one place concentrated like 25+ players, its increased my fps from 30 to 95 when so many peoples on.
Silvarus
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Post by Dray The Fingerless Sat Oct 31, 2009 2:06 pm

so basically, messing with advanced video settings....
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Post by Silvarus Sat Oct 31, 2009 6:00 pm

kinda
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Post by Nomad Mon Nov 02, 2009 6:55 am

thx for that darken
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Post by Silvarus Mon Nov 02, 2009 3:13 pm

sure guys, enjoy
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