ToP Consulting Thread

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Re: ToP Consulting Thread

Post by Ptolemy on Wed Apr 18, 2012 2:00 pm

This will be short.

Deathr will get eyes on the group, there will be a skirmish or two.

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Re: ToP Consulting Thread

Post by Aardvark on Wed Apr 18, 2012 5:15 pm

Don't worry, what I've already got makes up 20-odd pages, not including the parts I can't write yet.

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Re: ToP Consulting Thread

Post by Aardvark on Wed Apr 18, 2012 6:05 pm

Double Post

Xzav, do you want me to make up a Bio for the High Priest or do you want to do that yourself?

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Re: ToP Consulting Thread

Post by tRibaL on Wed Apr 18, 2012 7:26 pm

go for it. if i get a second to focus i can finish my half done darlar section
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Re: ToP Consulting Thread

Post by Aardvark on Wed Apr 18, 2012 7:35 pm

OK so far I got:

Name: Rangori Luxus
Alignment: Chaotic Evil
Species: Mage/Unknown
Height: 5 feet 8 inches
Hair: Non on head, beard/Variable
Eyes: Shifting color
Clothes: Purple robes with white fringe
Job: High Priest of the Luxus Cult
Weapons: Yet to be revealed.
Abilities: Master of Light and Dark Magics.
Special Ability: Yet to be revealed.
Pros: Cunning, Experienced.
Cons: Manipulative, Cold.

Let me know if you want me to alter any of that.

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Re: ToP Consulting Thread

Post by tRibaL on Wed Apr 18, 2012 9:09 pm

looks good.
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Re: ToP Consulting Thread

Post by Aardvark on Thu Apr 19, 2012 12:07 am

So we have something to keep our descriptions accurate here's the city:


To clarify everyone is in the LOWER city right now, we will move to the Triceta soon.

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Re: ToP Consulting Thread

Post by tRibaL on Thu Apr 19, 2012 12:08 am

eh. i dont always draw maps


but when i do. i use MS paint.
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Re: ToP Consulting Thread

Post by Aardvark on Tue Apr 24, 2012 10:57 pm

Nice post Pto, give me a few days to finish up with the new information and then I'll have a post dump for you guys.

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Re: ToP Consulting Thread

Post by Ptolemy on Wed Apr 25, 2012 5:33 pm

Thnx, I think that the ending was a little rushed.

I am working on a post about the castle again and the political realities of Sundered Island.

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Re: ToP Consulting Thread

Post by Aardvark on Thu Apr 26, 2012 1:18 am

The only part that seemed rushed was the sudden transition from Frick to the wall blowing out, but that's partly my fault for limiting your options.

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Re: ToP Consulting Thread

Post by Ptolemy on Thu Apr 26, 2012 1:51 pm

Stock should be about out of arrows...

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Re: ToP Consulting Thread

Post by Aardvark on Thu Apr 26, 2012 5:43 pm

Oh he is, he runs out shortly after Lloyd appears, but I did some creative work to keep him in the fight for the whole thing.

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Re: ToP Consulting Thread

Post by Aardvark on Fri Apr 27, 2012 11:42 am

OK so I uh need to preface this. I had to post three times. You see it was too big for just 1 or 2 posts and I had to do 3 so those are not reposts, on page 5, after Pto's post, that is all 1 VERY long post. It was a grand total of 39 pages.

Here's the new bios:
-Bio-
Name: Jennella Fajbat
Alignment: Neutral Good
Sex: Female
Species: Quarter Mage, Quarter Human, Quarter Elf, Quarter Giant
Appearance: Blue skin(Mage), white hair(Human/Mage), pointed ears(Elf), and well-muscled(Giant).
Height: 6 Feet
Hair: Short white hair
Eyes: Blue
Clothes: Yellow Armor with the symbol of Concord on the chest over a black body suit.
Job: Head of the Body Guard Corps
Weapons: Black spear with a larger blade than normal and yellow inlay around the bottom of the blade, Shield of Concord steel a meter in diameter, variable number of throwing knives at the belt and shoulders.
Abilities: Well trained with her spear and shield combo and deadly accurate with her throwing knives, uses Enhancement magic to balance a power difference in battle and Clairvoyance to get a feeling for how her opponents will react.
Special Abilities: None, she’s deadly enough without them.
Personality: Her mixed heritege means she understands many cultures, but she tends to make fun of them rather than revere them. She will always make fun of a quirk, but she respects the cultures themselves and won’t tolerate malicious jokes or actions towards them. She’s a tough commander and won’t tolerate incompetance when she knows someone can do better. Being in the Body Guard Corps for so long she has little understanding of personal space so she will get in your face if she gets curious.
Pros: Kind(to her friend, in her own way), Non-judgmental, Adaptive.
Cons: Crass, Flippant.

-Bio-
Name: Rou Yagrit
Alignment: Lawful Good
Species: Mage
Appearance: Tall and strong, but still a little overweight.
Height: 6 Feet 4 Inches
Hair: Bald
Clothes: Gold robes with black velvet fringe and an embroidered Concord symbol of the flowing elements with wind in green, water in blue, fire in red, lightning in violet, & earth in brown coming together in a white starburst.
Job: Prime Minister
Weapons: Words
Abilities: Good skill with Vortex magic.
Special Abilities: Political pull with multiple nations.
Personality: Rou’s very curious about his surroundings and will dedicate a vast amount of time and effort to learn something that interests him. He’s a man of his word and not above less than pure methods to achieve what he believes necessary though he will never betray a promise. He’s smart, too smart for his own good in many cases as he’s intelligent enough to spot corruption but not willing to compromise his morals, this along with his inate curiousity has made him as many enemies as allies.
Pros: Smart, Patient.
Cons: Loyal, Curious.

-Bio-
Name: Rangori Luxus
Alignment: Chaotic Evil
Species: Mage/Unknown
Height: 5 feet 8 inches
Hair: Non on head, beard/Variable
Eyes: Shifting color
Clothes: Purple robes with white fringe
Job: High Priest of the Luxus Cult
Weapons: Yet to be revealed.
Abilities: Master of Light and Dark Magics.
Special Ability: Yet to be revealed.
Pros: Cunning, Experienced.
Cons: Manipulative, Cold.

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Re: ToP Consulting Thread

Post by Ptolemy on Fri Apr 27, 2012 5:24 pm

Good post. Will finish up Deathr in that fight and some from the Lenus Castle.

Need to get on Xfire to discuss the future...

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Re: ToP Consulting Thread

Post by Ptolemy on Wed May 02, 2012 7:20 pm

ok are you handling the Kender and Saph or should i?

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Re: ToP Consulting Thread

Post by Ptolemy on Tue Jun 26, 2012 9:31 pm

OK i have posted. Let me know if i have created any issues. I did not move the elf along nor the entire group. I briefly played with the idea of keeping the kinder separate but decided against.

Animals will shy away from Frick now. The apearance is perminate as is a limited amount of the powers. if we decide to remove the stone the expanded awareness will stay. all else will leave. Also the last face he saw in the stone will stay as well. I have not decided where that will go as yet.

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Re: ToP Consulting Thread

Post by Aardvark on Wed Jun 27, 2012 10:47 pm

Is the white haired woman that guided the Kinder supposed to be Jennella? Because her skin's blue. Otherwise good segment. Do you have a direction in mind that you want to flesh out or should I just post some character pieces?

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Re: ToP Consulting Thread

Post by Ptolemy on Wed Jun 27, 2012 11:37 pm

No the woman was just a generic worker bee

no REAL direction as yet, i have ideas for the kinder but nothing over all.

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Re: ToP Consulting Thread

Post by Aardvark on Wed Jun 27, 2012 11:42 pm

So do you want me to put off posting until you pick a direction or should I put in some filler such as fleshing out Jennella's personality and outlining plot threads I didn't quite tie up?

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Re: ToP Consulting Thread

Post by Ptolemy on Thu Jun 28, 2012 3:11 am

well definitely flesh out the character. I would like a perspective on the change in Frick's appearance and you should be able to move forward.
I will react to what you write, don't worry

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Re: ToP Consulting Thread

Post by tRibaL on Thu Jun 28, 2012 3:28 am

how long until you think the lunar brigade is going to be engaging the party?

i was thinking possibly of having Needle ordered to observe the fight that goes down, and to help lloyd and the party. that could account for a few of the deaths, random lion jumps out of nowhere and goes apeshit on the lunar brigade, also a great way to leave laro or whatever his face was maimed and close to death?


okay, i have a few reasons for ragnori wanting the party alive after them utterly destroying a fair portion of his mercinary army he was amassing:

First, he definately still wants them all dead, definately, at some point after the engagement i am going to have kelgori give the backstory of the relation between the two. but it would be more benificial for him to start the conflict and have it look like it was a shapeshifter that started the entire mess, by assulting peaceful folk in the trifecta or wherever its going down. he just makes it look terrible, this also gives a different country sparking the war. He doesnt want total domination, he just knows its going to be alot easier to track them down and kill them in the middle of total war.

second, he wants to know way more about how in the hell frick got the stone in his neck, he has ideas but he wants to know how, of course he assumes this was kelgori, so he would want a direct conflict with him so he could talk, then kill him or do whatever the hell he wants. He isnt the main badguy as aard already eluded, hes just a hiccup that provides interesting insight and gives major backstory to kelgori.

third, it finally includes the shapeshifters into the main group, with one at home and one being questioned severely by the entire party.

thoughts on this?
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Re: ToP Consulting Thread

Post by Aardvark on Thu Jun 28, 2012 3:50 am

There's currently no motive for Rangori to go out of his way to set up a group to attack Lloyd only to sabotage it the second he strikes. MAYBE you could get away with a rapid twist by having Snake find out what the Oracle sent them after and have Needle have to blow his cover to defend it and then Rangori plays off that to his followers(something about demonspawn protecting the sacred relic and a call to arms to prevent the heresy), but I'd suggest holding off on that for now and sticking with playing the stealth angle.

The stone angle is intriguing for many reasons but I think Pto will surprise us with the direction he takes it and I don't want to mess with that element just yet.

I'll write something up, fill in the situation the group is in, develop Jen and her relationship with Lloyd, and present an opinion on the events that will be open ended and up for debate even within the character's psyche.

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Re: ToP Consulting Thread

Post by tRibaL on Thu Jun 28, 2012 4:02 am

the entire stone angle wouldnt answer any questions, just have rangori asking what the fuck happened and going apeshit about how he got the stone, then possibly asking needle to observe more into that side?

also i was thinking having snake catch rangori in the act with something, im still not sure, maybe a communication with a demon, or like a plan or idk, i still havnt thought this entirely through on what snake finds, but he definately finds something that causes him to take dire actions. (steal a relic, break a shitton of glass idk) probably steal something that rangori has kept a spell on so he always knows where it is and when its moving. So it sets off a personal alarm of sorts, i'm still hazy on that entire thought.

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Re: ToP Consulting Thread

Post by Ptolemy on Thu Jun 28, 2012 1:36 pm

OK i have a direction, the bulk of which will happen while Frick is asleep.

As a reference for those currently in the group he will appear that he is having a nightmare thrashing on the divan.

Basically, he figures out that he needs to learn to dominate the stone in order for it not to kill him. the face that he saw at the end of the last dream will help with knowledge and ALL the other voices are just a distraction. The connection with the stone is stronger when he is asleep. so this is when he figures it out, Similar to the dream that Dusk had to get rid of Dawn, The monster is the will of the stone and Frak and Lloyd are peices of Frick's will. Domination of the stone will almost kill Frick... again.

Kelgori knows this but will not tell Frick about it because he wants the stone, and if Frick dominates it, the stone will bond to him and never be able to be removed till Frick is dead. Kelgori will also not want Frick to dominate the stone because then he would know all the connections of everyone in the group.

Domination of the stone would give... no force knowledge of dark magic on Frick. He does not know that...

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